Masoom Interview for Focus Magazine for March 2020
Interview with Amber Shaw the owner of Massom
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[I came to the home of Amber
Shaw, the owner of Masoom].
Amber:
Hello!
Partee:
Thank you ever so kindly for agreeing to the interview. I must say
that I am a fan of Masoom and my editor in chief thought it was
fabulous. She thinks as highly of your store as well
Amber:
Thank you so much. I am humbled. Please have a seat.
Partee:
If I might begin then. So you have been in Second Life for over 10
years now.
Amber:
Oh yes, I am a senior citizen. Hehe.
Partee:
Not quite that senior since Second Life just recently celebrated its
16th birthday. How did you get started?
Amber:
Do you mean my work or Second Life in general?
Partee:
Well, at first, just how you got started, then we can move on to your
work. Unless they are co-terminus.
Amber:
I found an ad for Second Life on Facebook, It seemed interesting so I
thought I will check it out. That is how I started.
Partee:
Oh nice! Anything, in particular, sparked your interest? Had you done
much gaming like that?
Amber:
I have always been a gamer playing Xbox and Playstation.
Partee:
So how was Second Life at the beginning for you? What sort of things
did you do?
Amber:
Well at the beginning I did not know anyone here, so there were no
friends to hang out with. For that reason, I kind of got bored and
left Second Life for around 6 or 7 months.
Partee:
Not unusual. It can be boring without something to provide interest.
Amber:
Indeed.
Partee:
How did you get involved again?
Amber:
I saw some videos on YouTube. Someone was creating clothing in Second
Life. I found it very cool and interesting so I said I will give it a
try. I wanted to make something unique just for myself.
Partee:
So it was your interest in creating clothes that drew you back in.
Did you have any real-life ties in that regard?
Amber:
I am an artist in real life. I always liked creating stuff. That is
the only tie I would say.
Partee:
That is a marvelous reason. So many people are creative in real life
and come into Second Life and find a way of expressing that
creativity.
Amber:
That is the beauty of Second Life.
Partee:
Oh yes! How did you start then? That must have been back in the
system clothing days?
Amber:
Yes around 5 years ago and it was only system clothing and flexis
back then. I just actually wanted to make things for myself. So I
started just for fun and for myself. To find out more I used to hang
around in some of the building schools and making some friends there.
Partee:
Did others express an interest in what you were making?
Amber:
Yes, at first it was just me sending anyone whatever they thought was
nice on me. :)
Partee:
When did the light bulb click so to speak, that you could turn it
into a business?
Amber:
I don’t remember exactly why I decided to start selling, but I do
remember my first store had everything in it at 10L.
Partee:
What sort of clothing were you making? Any particular types?
Amber:
Its always been women fashion such as tops, dresses, gowns, etc.
Partee:
So how did it go? Did your store build slowly or was it a rapid
process?
Amber:
Oh I remember setting up the store and sending a notice in some group
about it and the clothes sold like hotcakes! I have always had a
great response whenever I advertised anything new. But yes, it was a
slow process. Nothing gets done quickly.
Partee:
How did you advertise, was it in the fashion groups or other sorts of
places?
Amber:
I think I was just one group. I was not a part of many groups back
then since it was not like I can earn real-life money from it. So it
was just for fun. I did not have any social media accounts either.
Back then I was very slow in making things. It was like once a month.
Partee:
That would have been early. The groups were about the only way.
Amber:
Nods. Well, I have been a slowpoke with media anyway. I did not
advertise religiously or use any social media until 2 years ago or
so.
Partee:
Well you have a name now, that I can say for sure!
Amber:
That always makes me blush and I am humbled at the love I get.
Partee:
I am not surprised, your clothing is amazing!
Amber:
Thank you? I try.
Partee:
If I might ask where do you get your fashion sense from? Is it a
bleed-over from your real-life artistic involvement?
Amber:
Well, Its a mix of my things in real life that I like to wear. I
never try to look at any one thing and make it, it is more about
something I see triggering me into making an outfit. Sometimes I even
make things that I literally have dreamed.
Partee:
Dreamed of! How delightful!
Amber:
I do dream of things. I am not even kidding. My brain usually is in
overdrive when I am about to sleep.
Partee:
Just curious, does that make it hard to sleep?
Amber:
Oh God, very hard. I have to keep reminding myself, please sleep. It
is time to sleep. :)
Partee:
My dreams are of coding and data. I must say dreaming of fashion
still seems far more delightful!
Amber:
I keep a notepad under my pillow and it is all scribbles in the dark.
I can't understand half of it in the morning.
Partee:
I have heard that is common for artists. They often do their best
work under such inspiration.
Amber:
Well its an age-old habit from even before Second Life.
Partee:
I know if I scribble like that before bed I can never figure out what
I was thinking the next day! You seem to handle it better.
Amber:
Yes, it is so sad when I cannot remember the actual bits that were so
visual when I was trying to jot it down.
Partee:
I am glad some at least shines thru for you. So you started with
system clothing and opened a store back then When mesh started
percolating into Second Life how was that for you?
Amber:
Oh I was intrigued, new things always excite me in my bones. I have
no real-life background in working with 3D so it took me around a
year to learn mesh.
Partee:
Ah, so you make your own mesh then?
Amber:
I do everything myself. The whole production process is me.
Partee:
That must be a lot of work. You must be very organized.
Amber:
It is a LOT of work. But I learned to manage it by now. And yes I
have to keep real life and Second Life organized or nothing gets
done. :)
Partee:
Did you get started with rigged mesh?
Amber:
Yes back when we had rigged mesh and 5 standard sizes.
Partee:
What tools did you start with? Did you have any helps along the way?
Amber:
I started with Blender, or should I say tried to start with Blender
but I found it was not my thing. So I switched to Maya and it is my
best friend now.
Partee:
Many people I talk to love Maya.
Amber:
I feel its like 2 schools of thought. One can use Blender one can use
Maya.
Partee:
And hopefully no open warfare between the 2 groups, but then I think
it is too late for that hope.
Amber:
Well it is like I swear by Maya while my friends swear by Blender. No
hostilities though! :)
Partee:
I thought you said for a second there that you swear by Maya and
swear at Blender.
Amber:
Oh that I DO! Well, whenever I try and do something in Blender I feel
lost.
Partee:
I am glad Maya has worked great for you.
Amber:
Yes, it is my baby.
Partee:
So how long does it take you to go from a thought to a ready product?
Amber:
Depends on the mesh and complexity of the idea and how many pieces
are involved. If I have decided it will be a full outfit or one
piece. It is always different.
Partee:
I can imagine. How do you decide or come up with your textures? I
have to say you always seem to have marvelous textures for your
outfits.
Amber:
Aw, thank you, dear. I appreciate the compliments. For textures, I
imagine how this outfit be in real life and how I would feel them if
I was wearing it in real life. That is how I plan them.
Partee:
Sounds like a good approach. How was the transition to fitted mesh
for you? Any hiccups or just a natural transition?
Amber:
Well mesh is still the same and the process is the same, it's just
that we have to make a lot of different things because of all the
bodies which make for a lot of added work. But the main process is
still the same as rigged mesh.
Partee:
How do you thread your way through all the different bodies that are
out there? Sometimes it must be so daunting.
Amber:
It was very daunting at first I admit, but now it is a process of
just taking it one step at a time and to keep on going.
Partee:
Which bodies do you generally provide offerings for these days?
Amber:
These days its Legacy, Maitreya Lara, Freya, and Slink Hourglass.
Just those four.
Partee:
They seem to the big ones. On a note, I am fascinated with how much
of a storm Legacy seems to be making, though of course, Lara is
still, by far, the favorite.
Amber:
Legacy is making a storm because it is the easiest to rig for. The
kit is accurate. People do not realize how much work it is for a
designer to rig for a body. So it is a welcome change with Legacy and
the body is beautiful.
Partee:
Wonder if they took notes on what previous bodies had done and tried
to make sure to not make the same mistakes.
Amber:
Legacy, I think, took around 5 years to launch. It still is in beta,
but I am sure they have done their best to try to eliminate any body
faults, They have a good team at hand and they are approachable and
very responsive to designers. It is a breeze to work with them.
Partee:
That sounds marvelous. I have been thinking of giving it a try myself
and getting a Legacy body.
Amber:
Oh I never took it off after I wore it the first time. I suggest you
give it a try!
Partee:
I will, thank you! I also wanted to talk about your involvement in
events. you have always seemed to have a strong presence at events.
How many events are you generally involved in from month to month?
Amber:
` I have around 5 to 8 per month, however, the months I am making my
exclusive group gifts I keep the number of events lower.
Partee:
Commendable, but must be a lot of work?
Amber:
It is a lot of work yes. But I love
working. I am a workaholic.
Partee:
Exclusive group gifts always seems a way to gain a lot of brand
loyalty, which I can say for Masoom certainly is the case!
Amber:
Yes, I am very thankful and humbled by all my group members, the ones
who are constantly supporting each release as well as the ones who
come forward and express their love for the releases. It always makes
my day. So I try and give back as much I can for making them feel as
special as they make me feel.
Partee:
That sounds fabulous! I am glad that you have that chance to do so.
Back on the events, do you have any events you are involved with
month to month and which events are you looking to do this month?
Amber:
Oh I do have my regular events every month, like Fameshed, Uber,
Equal 10, Kinky. Arcade is also a regular event. As to this month,
Fameshed and Equal 10 are already running, I still have Access, Uber,
Belle, and Kinky yet to go this month.
Partee:
I thought of wearing an outfit from Masoom that I got at Arcade but
seemed a bit much for the interview. The other was from Kinky.
Amber:
Hehe, gacha outfits are a bit extra.
They
are more like fantasy or role playing things with a lot of pizzazz.
They are not like the normal outfits I make for other events
Partee:
Well I am a gacha addict so I love it!
Amber:
Yay, love you kind of people, you make gacha fun to create.
Partee:
What I love about gacha outfits is that they often have such flair.
And thank you for your involvement in Arcade!
Amber:
Its always an honor and a pleasure. Arcade is the only gacha event I
am doing these days.
Partee:
So how do you seem things for yourself and Masoom in the future? Any
particular directions or thoughts?
Amber:
Oh 2020 is a new year, I have planned a lot of changes for my group,
focusing on giving back, the exclusive group only gifts just
available for group members, deals and things so come for. Planning
on a big move in 2020, with new custom builds and a lot of other
exciting things, so the future seems bright. Knock on wood. :)
Partee:
I want to thank you for the interview. I loved talking with you! It
was an utter delight!
Amber:
It was a pleasure sweetheart, you are so sweet and professional.
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